Necatom
A downloadable game for Windows
Necatom is a explorer type shooter game made for Matt Aspland`s Summer Gamejam which lasted 14 days. The theme was "Blast from the past".
In Necatom I tried to take alot of stuff I like from other games like F.E.A.R., Goldeneye and theres even some references to Zelda - Ocarina Of Time.
Your mission is to eliminate a force that planted a bomb in the building and disarm the bomb. Once you disarmed the threat you can exit the building. (When you have killed all the AIs you have to find a key to the basement door, this can also be done before killing the AIs if you wish)
Keys:
Spawn guns with: 1 2 3 4 5 6
Interact with things: E
Trigger slowmotion: V
Open pause menu: P
Known bugs:
Timer still goes after disarming the bomb.
Collisions sometimes triggers the player to jump unintended.
AI sometimes delays after you killed it.
(These bugs will be fixed sooner or later)
Status | In development |
Platforms | Windows |
Author | SimTech |
Genre | Shooter, Action, Adventure |
Tags | First-Person, Singleplayer |
Download
Development log
- Alot of bugs is now fixedSep 06, 2021
- Minor adjustmentsSep 03, 2021
Leave a comment
Log in with itch.io to leave a comment.